Hello, my name is Thomas, most people call me Tom in person, online I go by Exluto. I am a passionate video game Developer. I enjoy going to Game Jams and meetups, trying to soak up as much knowledge as I can.
I started playing video games at a young age, by the time I was 13 I started to become more involved in the gaming industry, joining the popular gaming communities at the time. Shortly after I knew I wanted to pursue a career in the industry. At first it was YouTube, I started a channel and after a few months joined up with Machinima. I did YouTube for a few years, managed some large channels, also made a few Minecraft Networks that became fairly popular. That's when I started to get into code, I loved managing the Network, working on updates, adding new features and so on. I started to lose interest working on Minecraft all the time and thought about trying to make my own games, but it seemed like a tunnel dream.
After graduating High School I was going to go into business and try to get a BBA, however I still had that urge to try and make my own games, so I dropped out of my program before it even started and decided to follow my dream to make games.
This is a networked 1v1 Pirate duel game that uses Unity's Unet, this game was made at the Peterborough game jam 03.
This was a class Project made in Unreal using blueprints. It is a procedually generated dungeon crawler with a tutorial mission and multiple bosses.
This was another class project I made, its a destruction game you have 1 minute to destroy as much as possible to collect points.
This Game is a working project, started during TOJam 2018 this was an ambitious RPG game we started, curretly working on a vertical slice.
02, 03, 04
I have attended 3 of the Peterborough game jams, first 2 I never finished the games and scrapped them, however the third one I worked on Pirate Vs. Pirate which you can find above.
I also attented TOJam 2018 where I worked on a very ambitious RPG game which is still in the works.
2017 - Present
Devoture Studios is a side project I started with some friends to work on some some of our game ideas, we currently have 2 games in pre production.
Jan 2017 - Present
I am currently attending triOS college game dev course, where I have learned how to use various engines such as Unity, Unreal, XCode, Android Studio and Phaser. Also have worked on 20+ people class projects, where I learned good teamwork skills how to use DevOPS.
Contact me about anything, my email is firstname.lastname@example.org if you dont want to use my submission form.